.DT
keep
Discworld player help
keep

.SH Name
.SP 5 5
keep - Designates that an object shouldn't be sold.
.EP

.SH Syntax
.SP 5 5
keep <object>
.EP

.SH Description
.SP 5 5
This command helps you avoid selling something by accident.  Items
that you have decided to keep are shown as such by "locate".  Whether
an item is to be kept or not is preserved over logins, but not if
the item leaves your inventory at any time.
.EP

.SH Example
.SI 5
> locate daggers
The dagger (1 - wielded) is in your inventory.
The dagger (2) is in your inventory.
> keep dagger
You will now attempt to keep the dagger.
> locate daggers
The dagger (1 - wielded - keeping) is in your inventory.
The dagger (2) is in your inventory.
> sell daggers
You sell the dagger for 42 Ankh-Morpork pence.
> locate daggers
The dagger (wielded) (keeping) is in your inventory.
> sell dagger
You have previously decided to keep the dagger.
.EI

.SH See also
.SP 5 5
locate, unkeep.
.EP
