.DT
dupdate
Discworld Creator help
dupdate

.SH Name
.SI 5
dupdate - Performs a deep update updating the objects in memory copy,
reloading the object and all files it inherits.
.EI

.SH Syntax
.SI 5
dupdate <object specification> [<depth object>]
.EI

.SH Description
.SP 5 5
This command works just like update except that it causes the entire
inheritance tree to be reloaded.

Since this can take some time dupdate takes an optional second
parameter that is the object in the inheritance tree that dupdate
should stop at.
.EP

.SH Examples
.SI 5
> dupdate /w/furball/test/*.c
> dupdate /global/player.c /std/living/living.c
> dupdate test.c
> dupdate liv*.c
.EI

.SH See also
.SP 5 5
clone, load, discard, update
.EP
