.DT
has_required_materials
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has_required_materials

.SH Name
.SP 5 5
has_required_materials - has_required_materials( string name, object player )  Materials: Materials are objects which are necessary for a student to learn something.
.EP

.SH Syntax
.SI 5
int has_required_materials(string name,
                           object player)
.EI

.SH Parameters
.SI 5
%^BOLD%^name%^RESET%^ - name of the lesson they're trying to learn
%^BOLD%^player%^RESET%^ - player object of the player trying to learn

.EI

.SH Defined in
.SI 5
/std/learning.c
.EI

.SH Description
.SP 5 5
has_required_materials( string name, object player )
 Materials: Materials are objects which are necessary for a student to learn
something.  For instance, to learn to speak a language, you might need
a textbook. To learn to ride a horse, you might want to require a helmet.
.EP

