.DT
do_move_after
DW_wibble creator help
do_move_after

.SH Name
.SP 5 5
do_move_after -  This is called when the npc decides it must continue down a certain route.
.EP

.SH Syntax
.SI 5
void do_move_after(int running_away)
.EI

.SH Parameters
.SI 5
%^BOLD%^running_away%^RESET%^ - this is 1 if the npc is running away
.EI

.SH Defined in
.SI 5
/obj/monster.c
.EI

.SH Description
.SP 5 5

This is called when the npc decides it must continue down
a certain route.  This will be called by the wander handler
and can be used to force the npc to wander along a route
faster.
.EP

.SH See also
.SP 5 5
set_move_after()

.EP

