.DT
add_move_zone
DW_wibble creator help
add_move_zone

.SH Name
.SP 5 5
add_move_zone -  This method adds a move zone onto the npc.
.EP

.SH Syntax
.SI 5
void add_move_zone(mixed zone)
.EI

.SH Parameters
.SI 5
%^BOLD%^zone%^RESET%^ - the zone(s) to add
.EI

.SH Defined in
.SI 5
/obj/monster.c
.EI

.SH Description
.SP 5 5

This method adds a move zone onto the npc.  The move zones control
which areas the npcs will wander into, a move zone is set on the
room and the npcs will only enter rooms which have a matching
move zone.  If there is no move zone, then the npc will enter
any room.


If the parameter is an array each of the elements of the array will be added as a move zone.
.EP

.SH See also
.SP 5 5
remove_move_zone(), query_move_zones(), set_move_after()

.EP

