object who;
who=find_player("deepthought");
tell_object(who, "Hi!\n");
Just tell Deepthought a simple "Hi!".
Object 1 (living with the name "dummymonster")
void catch_tell(string str) {
write("Received: "+str+"\n");
}
Object 2
void func() {
object who;
who=find_living("dummymonster");
tell_object(who, "Follow me, mortal one!\n");
...
}
This examples shows how tell_object() together with
catch_tell() works.