/doc/efun/environment


SYNOPSIS

object environment(void) object environment(object obj)

DESCRIPTION

Return the surrounding object of obj. If no argument are given, it returns the surrounding of the current object.

Destructed objects do not have an environment.

EXAMPLE

	object room;
	room = environment(this_player());
This will return the current room you are in.

SEE ALSO

first_inventory
next_inventory
all_inventory

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Nightfall@quest.tat.physik.uni-tuebingen.de
Automatically generated on Don, 11. Apr 1996