d/sykorath/npc/fluffy.c:// TODO: change thematches
d/sykorath/npc/gipsy.c:// TODO: add more question
d/sykorath/npc/healer.c:// TODO: add some questions about healing :)
d/sykorath/npc/vwoman.c:// TODO: add questions about voodoo (magic)
d/sykorath/obj/cauldron.c:// TODO: add a heating possibility - maybe a mini quest to cook tar ?
d/sykorath/obj/patrician_dragon.c:// TODO: add more features..., details..., description
d/sykorath/obj/patrician_house.c:// TODO: burn_out sends a msg to the room
d/sykorath/obj/patrician_house.c:// TODO: add msgs if the player enters the room!!!!
d/sykorath/obj/transport/stagecoach/coachdeck.c:// TODO: add more details and so on
d/sykorath/obj/transport/stagecoach.c:// TODO: update the port of silvere!!
d/sykorath/obj/transport/stagecoach.c:// TODO: add a better description
d/sykorath/obj/transport/stagecoach.c:// TODO: add more details (like the driver and horses and so on)
d/sykorath/obj/transport/stagecoach.c:// TODO: and the whip of the driver :))
d/sykorath/obj/vdoll.c:// TODO: prick doll with needle into xxx
d/sykorath/obj/vdoll.c:// TODO: break needle after some tries!
d/sykorath/quests/cube/entrance.c:// TODO: add exits to other areas
d/sykorath/quests/cube/entrance.c:// TODO: make the room more friendly
d/sykorath/quests/eatcorpse/josie.c:// TODO: if (say "I'm finished) then move josie to inner city (into house of
d/sykorath/quests/eatcorpse/josie.c:// TODO: Hurxel), wait there for 30 mins for the player
d/sykorath/quests/eatcorpse/josie.c:// TODO: if player comes there - set quest and vanish, if not in the next 30
d/sykorath/quests/eatcorpse/josie.c:// TODO: mins -> remove her.
d/sykorath/quests/go/go_player.c:// TODO: add new problems
d/sykorath/rooms/BEYOND.txt:TODO: add sewers and some ways up/down
d/sykorath/rooms/bakery.c:// TODO: coords update
d/sykorath/rooms/beforegate.c:// TODO: update coords
d/sykorath/rooms/beforehugehouse.c:// TODO: add details, special commands, exits, items
d/sykorath/rooms/beforehugehouse.c:// TODO: update coords
d/sykorath/rooms/candyshop.c:// TODO: add some more candies :)
d/sykorath/rooms/candyshop.c:// TODO: add a disease 'caries' for eating the candy :)
d/sykorath/rooms/candyshop.c:// TODO: update coords
d/sykorath/rooms/citypub.c:// TODO: add exits,more details,drinks
d/sykorath/rooms/citypub.c:// TODO: update coords
d/sykorath/rooms/citytree.c:// TODO: climb command, finish it
d/sykorath/rooms/citytree.c:// TODO: add search relax and and and
d/sykorath/rooms/citytree.c:// TODO: update coords
d/sykorath/rooms/citytree.c:// TODO: make it nicer - very ugly code actually
d/sykorath/rooms/coachport.c:// TODO: update coords
d/sykorath/rooms/dforest/forest24.c:// TODO: Replace the names on the sign with OSB names.
d/sykorath/rooms/drawbridge.c:// TODO: update coords
d/sykorath/rooms/fountain.c:// TODO: add exits
d/sykorath/rooms/fountain.c:// TODO: add a search command for search fountain
d/sykorath/rooms/fountain.c:// TODO: allow throwing of money into the fountain
d/sykorath/rooms/fountain.c:// TODO: make more than wet feet if you enter the fountain
d/sykorath/rooms/fountain.c:// TODO: update coords
d/sykorath/rooms/gravecave.c:// TODO: add a special inscription here or so
d/sykorath/rooms/gravecave.c:// TODO: update coords
d/sykorath/rooms/gravechapel.c:// TODO: update coords
d/sykorath/rooms/graveyard1.c:// TODO: add more details,exits
d/sykorath/rooms/graveyard1.c:// TODO: update coords
d/sykorath/rooms/graveyard2.c:// TODO: dig? open? close?
d/sykorath/rooms/graveyard2.c:// TODO: update coords
d/sykorath/rooms/graveyard3.c:// TODO: update coords
d/sykorath/rooms/graveyard4.c:// TODO: update coords
d/sykorath/rooms/healer.c:// TODO: add exit of healer
d/sykorath/rooms/healer.c:// TODO: update coords
d/sykorath/rooms/healer.c:  // TODO: the healer should take gold coins ONLY (no 'really')
d/sykorath/rooms/housee1.c:// TODO: update coords
d/sykorath/rooms/housen1.c:// TODO: update coords
d/sykorath/rooms/houseu1.c:// TODO: update coords
d/sykorath/rooms/houseu2.c:// TODO: update coords
d/sykorath/rooms/housew1.c:// TODO: update coords
d/sykorath/rooms/inner/icross.c:// TODO: maybe transfer the HP of player to an evil god Xarxos and 
d/sykorath/rooms/inner/icross.c:// TODO: if he got enough HP - he will appear???
d/sykorath/rooms/inner/itemple.c:// TODO: add a sacrifice command?
d/sykorath/rooms/inner/itemple.c:// TODO: add more details
d/sykorath/rooms/inner/itemple.c:// TODO: add special commands like "feel", search ruins, ...
d/sykorath/rooms/inner/library.c:// TODO: maybe add another exit if the window is closed? (no check yet)
d/sykorath/rooms/inner/maingate.c:// TODO: two guards?
d/sykorath/rooms/inner/maingate.c:// TODO: add rooms to the east
d/sykorath/rooms/inner/mainplazane.c:// TODO: add a push for the sunclock?
d/sykorath/rooms/inner/mainplazane.c:// TODO: version 1: push sunclock to sunlight -> dwarf/gnome comes
d/sykorath/rooms/inner/mainplazane.c:// TODO:            and repairs it?
d/sykorath/rooms/inner/mainplazane.c:// TODO: version 2: push sunclock -> small opening in ground?
d/sykorath/rooms/inner/mainplazane.c:// TODO: version 3: push sunclock -> something lies under the sunclock?
d/sykorath/rooms/inner/mainplazane.c:// TODO: add a time msg? hmm no?!
d/sykorath/rooms/inner/mainplazane.c:// TODO: add special msg, when the sunclock becomes damaged again
d/sykorath/rooms/inner/mainplazane.c:// TODO: add special messgae if sunclock is moved back by a cruel giant :)
d/sykorath/rooms/inner/mainshop.c:// TODO: change it for soem special guilds!!!
d/sykorath/rooms/inner/patrician.c:// TODO: add object (inroom) for house
d/sykorath/rooms/inner/patrician.c:// TODO: stone dragon - which will come to life and burn down
d/sykorath/rooms/inner/pile.c:// TODO: change the message here!?
d/sykorath/rooms/inner/tent.c:// TODO: add a gipsy here
d/sykorath/rooms/inner/tent.c:// TODO: hide something in the dirt of the ground?!
d/sykorath/rooms/inner/townwall/towers_2up.c:// TODO: use the ball for a quest?!
d/sykorath/rooms/inner/townwall/towers_up.c:// TODO: add get/take of ladder
d/sykorath/rooms/inner/townwall/towers_up.c:// TODO: maybe you can pull the ladder up/down?
d/sykorath/rooms/inner/townwall/town54x52.c:// TODO: check the time-msgs?!
d/sykorath/rooms/inner/townwall/town54x68.c:// TODO: wipe the board, clean the board, write on the board
d/sykorath/rooms/maingate.c:// TODO: two guards?
d/sykorath/rooms/maingate.c:// TODO: update coords
d/sykorath/rooms/oakstreetn1.c:// TODO: update coords
d/sykorath/rooms/oakstreetn2.c:// TODO: update coords
d/sykorath/rooms/oakstreets1.c:// TODO: add more details (and something special)
d/sykorath/rooms/oakstreets1.c:// TODO: update coords
d/sykorath/rooms/oakstreets2.c:// TODO: add more details (and something special)
d/sykorath/rooms/oakstreets2.c:// TODO: update coords
d/sykorath/rooms/oakstreets3.c:// TODO: update coords
d/sykorath/rooms/oakstreets3.c:// TODO: add more details (and something special)
d/sykorath/rooms/oakstreets3.c:// TODO: check back wall - rear wall? (details too)
d/sykorath/rooms/oakstreets3.c:// TODO: open the exit, if the cube is finished
d/sykorath/rooms/oguild.c:// TODO: make it friendlier
d/sykorath/rooms/oguild.c:// TODO: update coords
d/sykorath/rooms/old/bakery.c:// TODO: coords update
d/sykorath/rooms/old/bank.c:// TODO: update coords
d/sykorath/rooms/old/beforegate.c:// TODO: update coords
d/sykorath/rooms/old/beforehugehouse.c:// TODO: add details, special commands, exits, items
d/sykorath/rooms/old/beforehugehouse.c:// TODO: update coords
d/sykorath/rooms/old/candyshop.c:// TODO: add some more candies :)
d/sykorath/rooms/old/candyshop.c:// TODO: add a disease 'caries' for eating the candy :)
d/sykorath/rooms/old/candyshop.c:// TODO: update coords
d/sykorath/rooms/old/citypub.c:// TODO: add exits,more details,drinks
d/sykorath/rooms/old/citypub.c:// TODO: update coords
d/sykorath/rooms/old/citytree.c:// TODO: climb command, finish it
d/sykorath/rooms/old/citytree.c:// TODO: add search relax and and and
d/sykorath/rooms/old/citytree.c:// TODO: update coords
d/sykorath/rooms/old/citytree.c:// TODO: make it nicer - very ugly code actually
d/sykorath/rooms/old/coachport.c:// TODO: update coords
d/sykorath/rooms/old/drawbridge.c:// TODO: update coords
d/sykorath/rooms/old/fountain.c:// TODO: add exits
d/sykorath/rooms/old/fountain.c:// TODO: add a search command for search fountain
d/sykorath/rooms/old/fountain.c:// TODO: allow throwing of money into the fountain
d/sykorath/rooms/old/fountain.c:// TODO: make more than wet feet if you enter the fountain
d/sykorath/rooms/old/fountain.c:// TODO: update coords
d/sykorath/rooms/old/gravecave.c:// TODO: add a special inscription here or so
d/sykorath/rooms/old/gravecave.c:// TODO: update coords
d/sykorath/rooms/old/gravechapel.c:// TODO: update coords
d/sykorath/rooms/old/graveyard1.c:// TODO: add more details,exits
d/sykorath/rooms/old/graveyard1.c:// TODO: update coords
d/sykorath/rooms/old/graveyard2.c:// TODO: dig? open? close?
d/sykorath/rooms/old/graveyard2.c:// TODO: update coords
d/sykorath/rooms/old/graveyard3.c:// TODO: update coords
d/sykorath/rooms/old/graveyard4.c:// TODO: update coords
d/sykorath/rooms/old/healer.c:// TODO: add exit of healer
d/sykorath/rooms/old/healer.c:// TODO: update coords
d/sykorath/rooms/old/healer.c:  // TODO: the healer should take gold coins ONLY (no 'really')
d/sykorath/rooms/old/housee1.c:// TODO: update coords
d/sykorath/rooms/old/housen1.c:// TODO: update coords
d/sykorath/rooms/old/houseu1.c:// TODO: update coords
d/sykorath/rooms/old/post.c:// TODO: add exits,more details
d/sykorath/rooms/old/post.c:// TODO: update coords
d/sykorath/rooms/old/houseu2.c:// TODO: update coords
d/sykorath/rooms/old/housew1.c:// TODO: update coords
d/sykorath/rooms/old/icross.c:// TODO: add more details
d/sykorath/rooms/old/icross.c:// TODO: change the search function :)
d/sykorath/rooms/old/icross.c:// TODO: update coords
d/sykorath/rooms/old/itemple.c:// TODO: add more details
d/sykorath/rooms/old/itemple.c:// TODO: add special commands like "feel", search ruins, ...
d/sykorath/rooms/old/itemple.c:// TODO: update coords
d/sykorath/rooms/old/library.c:// TODO: update coords
d/sykorath/rooms/old/library.c:// TODO: maybe add another exit if the window is closed? (no check yet)
d/sykorath/rooms/old/maingate.c:// TODO: two guards?
d/sykorath/rooms/old/maingate.c:// TODO: update coords
d/sykorath/rooms/old/mainroadn.c:// TODO: update coords
d/sykorath/rooms/old/mainroadne.c:// TODO: update coords
d/sykorath/rooms/old/mainroadnw.c:// TODO: update coords
d/sykorath/rooms/old/mainroadse.c:// TODO: add a secret way to leave the inner city here
d/sykorath/rooms/old/mainroadse.c:// TODO: change the path to hartward and replace it by another nice path!!!!
d/sykorath/rooms/old/mainroadse.c:// TODO: update coords
d/sykorath/rooms/old/mainroadse2.c:// TODO: add more details
d/sykorath/rooms/old/mainroadse2.c:// TODO: add clean command, add "search dirt" command
d/sykorath/rooms/old/mainroadse2.c:// TODO: update coords
d/sykorath/rooms/old/mainroadsw.c:// TODO: update coords
d/sykorath/rooms/old/mainroadsw.c:// TODO: change the message here!?
d/sykorath/rooms/old/mainroadw.c:// TODO: hmm details? description? something special?
d/sykorath/rooms/old/mainroadw.c:// TODO: update coords
d/sykorath/rooms/old/oakstreetn1.c:// TODO: update coords
d/sykorath/rooms/old/oakstreetn2.c:// TODO: update coords
d/sykorath/rooms/old/oakstreets1.c:// TODO: add more details (and something special)
d/sykorath/rooms/old/oakstreets1.c:// TODO: update coords
d/sykorath/rooms/old/oakstreets2.c:// TODO: add more details (and something special)
d/sykorath/rooms/old/oakstreets2.c:// TODO: update coords
d/sykorath/rooms/old/oakstreets3.c:// TODO: update coords
d/sykorath/rooms/old/oakstreets3.c:// TODO: add more details (and something special)
d/sykorath/rooms/old/oakstreets3.c:// TODO: check back wall - rear wall? (details too)
d/sykorath/rooms/old/oakstreets3.c:// TODO: open the exit, if the cube is finished
d/sykorath/rooms/old/oguild.c:// TODO: make it friendlier
d/sykorath/rooms/old/oguild.c:// TODO: update coords
d/sykorath/rooms/old/plateplace.c:// TODO: update coords
d/sykorath/rooms/old/poststreete1.c:// TODO: update coords
d/sykorath/rooms/old/poststreetw1.c:// TODO: update coords
d/sykorath/rooms/old/roadw1.c:// TODO: add details, special commands, items
d/sykorath/rooms/old/roadw1.c:// TODO: update coords
d/sykorath/rooms/old/roadw2.c:// TODO: update coords
d/sykorath/rooms/old/roadw3.c:// TODO: update coords
d/sykorath/rooms/old/safe.c:// TODO: add exits :)
d/sykorath/rooms/old/safe.c:// TODO: check the door handling
d/sykorath/rooms/old/safe.c:// TODO: update coords
d/sykorath/rooms/old/safe.c:// TODO: close the door (or just let only the solver of the mini passing by?
d/sykorath/rooms/old/silpath1.c:// TODO: adapt exits west
d/sykorath/rooms/old/silpath1.c:// TODO: update coords
d/sykorath/rooms/old/silvereport.c:// TODO: update coords
d/sykorath/rooms/old/smithy.c:// TODO: update coords
d/sykorath/rooms/old/throwbasin.c:// TODO: add exits
d/sykorath/rooms/old/throwbasin.c:// TODO: make more than wet feet if you enter the fountain
d/sykorath/rooms/old/throwbasin.c:// TODO: check money handling
d/sykorath/rooms/old/throwbasin.c:// TODO: update coords
d/sykorath/rooms/old/tomb.c:// TODO: add more details,exits
d/sykorath/rooms/old/tomb.c:// TODO: change exit up
d/sykorath/rooms/old/tomb.c:// TODO: maybe add a special exit (hidden behind the spiderwebs?)
d/sykorath/rooms/old/tomb.c:// TODO: you can use it if you cut the filament?
d/sykorath/rooms/old/tomb.c:// TODO: call a giant spider if you touch the filament?!
d/sykorath/rooms/old/tomb.c:// TODO: update coords
d/sykorath/rooms/old/towern.c:// TODO: update coords
d/sykorath/rooms/old/towernu.c:// TODO: update coords
d/sykorath/rooms/old/towers.c:// TODO: update coords
d/sykorath/rooms/old/towersu.c:// TODO: update coords
d/sykorath/rooms/old/townwalle1.c:// TODO: implement it :)
d/sykorath/rooms/old/townwalle1.c:// TODO: update coords
d/sykorath/rooms/old/townwalle2.c:// TODO: implement it :)
d/sykorath/rooms/old/townwalle2.c:// TODO: update coords
d/sykorath/rooms/old/townwalle3.c:// TODO: implement it :)
d/sykorath/rooms/old/townwalle3.c:// TODO: update coords
d/sykorath/rooms/old/townwalln1.c:// TODO: implement it :)
d/sykorath/rooms/old/townwalln1.c:// TODO: update coords
d/sykorath/rooms/old/townwallne1.c:// TODO: implement it :)
d/sykorath/rooms/old/townwallne1.c:// TODO: update coords
d/sykorath/rooms/old/townwallne2.c:// TODO: implement it :)
d/sykorath/rooms/old/townwallne2.c:// TODO: update coords
d/sykorath/rooms/old/townwallnw1.c:// TODO: implement it :)
d/sykorath/rooms/old/townwallnw1.c:// TODO: update coords
d/sykorath/rooms/old/townwallnw2.c:// TODO: implement it :)
d/sykorath/rooms/old/townwallnw2.c:// TODO: update coords
d/sykorath/rooms/old/townwalls1.c:// TODO: implement it :)
d/sykorath/rooms/old/townwalls1.c:// TODO: update coords
d/sykorath/rooms/old/townwallse1.c:// TODO: implement it :)
d/sykorath/rooms/old/townwallse1.c:// TODO: update coords
d/sykorath/rooms/old/treasure.c:// TODO: add exits :)
d/sykorath/rooms/old/treasure.c:// TODO: check the door handling
d/sykorath/rooms/old/treasure.c:// TODO: update coords
d/sykorath/rooms/old/voodooshop.c:// TODO: update coords
d/sykorath/rooms/old/watchtower1.c:// TODO: add exit of tower
d/sykorath/rooms/old/watchtower1.c:// TODO: update coords
d/sykorath/rooms/old/watchtower2.c:// TODO: update coords
d/sykorath/rooms/old/watchtower3.c:// TODO: add a 'schiessscharte'
d/sykorath/rooms/old/watchtower3.c:// TODO: update coords
d/sykorath/rooms/old/watchtower4.c:// TODO: update coords
d/sykorath/rooms/old/watchtower5.c:// TODO: update coords
d/sykorath/rooms/old/watchtower6.c:// TODO: update coords
d/sykorath/rooms/old/watchtower7.c:// TODO: add views to the city
d/sykorath/rooms/old/watchtower7.c:// TODO: add something special (maybe a mini quest?)
d/sykorath/rooms/old/watchtower7.c:// TODO: add a rope to the clouds (as fast transport system)
d/sykorath/rooms/old/watchtower7.c:// TODO: update coords
d/sykorath/rooms/old/well.c:// TODO: add more details and description
d/sykorath/rooms/old/well.c:// TODO: place more exits to the normal city
d/sykorath/rooms/old/well.c:// TODO: update coords
d/sykorath/rooms/old/well.c:// TODO: make it climbable only if there is a rope connected (tied) to the
d/sykorath/rooms/old/westgate.c:// TODO: update coords
d/sykorath/rooms/old/winecask.c:// TODO: add a disease for being in here! (maybe add it with notify_enter and
d/sykorath/rooms/old/winecask.c:// TODO: code the disease for _wine_sick_   (sick from the wine spirit)
d/sykorath/rooms/old/winecask.c:// TODO: update coords
d/sykorath/rooms/old/winecask.c:// TODO: VITEM id withmore than one word didn't work!
d/sykorath/rooms/old/winecask.c:// TODO: add some interesting words here - maybe a hint for a miniquest?
d/sykorath/rooms/old/winery.c:// TODO: add some more different wines :)
d/sykorath/rooms/old/winery.c:// TODO: add more details :)
d/sykorath/rooms/old/winery.c:// TODO: update the press function and finish the fill function
d/sykorath/rooms/old/winery.c:// TODO: update coords
d/sykorath/rooms/old/winery.c:// TODO: update the drink here: --> should be grape juice!!!
d/sykorath/rooms/old/winery.c:// TODO: code the fill function
d/sykorath/rooms/old/winery.c:// TODO: update the exit!
d/sykorath/rooms/old/winery.c:// TODO: update the exits
d/sykorath/rooms/outer/candyshop.c:// TODO: add some more candies :)
d/sykorath/rooms/outer/candyshop.c:// TODO: add a disease 'caries' for eating the candy :)
d/sykorath/rooms/outer/candyshop.c:// TODO: update coords
d/sykorath/rooms/outer/gravecave.c:// TODO: add a special inscription here or so
d/sykorath/rooms/outer/gravecave.c:// TODO: update coords
d/sykorath/rooms/outer/graveyard1.c:// TODO: add more details,exits
d/sykorath/rooms/outer/graveyard1.c:// TODO: update coords
d/sykorath/rooms/outer/graveyard2.c:// TODO: add check if pickaxe is wielded:
d/sykorath/rooms/outer/graveyard3.c:// TODO: details: tombstone(s), dig|open|close grave(s)
d/sykorath/rooms/outer/graveyard3.c:// TODO: allow pulling out the stone -> object brick
d/sykorath/rooms/outer/graveyard3.c:// TODO: if object brick available --> allow lifting back to wall
d/sykorath/rooms/outer/graveyard4.c:// TODO: check if the pickaxe is wielded
d/sykorath/rooms/outer/graveyard5.c:// TODO: add more details,exits
d/sykorath/rooms/outer/graveyard7.c:// TODO: add more details,exits
d/sykorath/rooms/outer/post.c:// TODO: add exits,more details
d/sykorath/rooms/outer/post.c:// TODO: update coords
d/sykorath/rooms/outer/safe.c:// TODO: add exits :)
d/sykorath/rooms/outer/safe.c:// TODO: check the door handling
d/sykorath/rooms/outer/safe.c:// TODO: update coords
d/sykorath/rooms/outer/safe.c:// TODO: close the door (or just let only the solver of the mini passing by?
d/sykorath/rooms/outer/tomb.c:// TODO: add more details,exits
d/sykorath/rooms/outer/tomb.c:// TODO: change exit up
d/sykorath/rooms/outer/tomb.c:// TODO: maybe add a special exit (hidden behind the spiderwebs?)
d/sykorath/rooms/outer/tomb.c:// TODO: you can use it if you cut the filament?
d/sykorath/rooms/outer/tomb.c:// TODO: call a giant spider if you touch the filament?!
d/sykorath/rooms/outer/treasure.c:// TODO: check the door handling
d/sykorath/rooms/outer/treasure.c:// TODO: add the special item here
d/sykorath/rooms/outer/winecask.c:// TODO: add a disease for being in here! (maybe add it with notify_enter and
d/sykorath/rooms/outer/winecask.c:// TODO: code the disease for _wine_sick_   (sick from the wine spirit)
d/sykorath/rooms/outer/winecask.c:// TODO: update coords
d/sykorath/rooms/outer/winecask.c:// TODO: VITEM id withmore than one word didn't work!
d/sykorath/rooms/outer/winecask.c:// TODO: add some interesting words here - maybe a hint for a miniquest?
d/sykorath/rooms/outer/winery.c:// TODO: add some more different wines :)
d/sykorath/rooms/outer/winery.c:// TODO: add more details :)
d/sykorath/rooms/outer/winery.c:// TODO: update the press function and finish the fill function
d/sykorath/rooms/outer/winery.c:// TODO: update coords
d/sykorath/rooms/outer/winery.c:// TODO: update the drink here: --> should be grape juice!!!
d/sykorath/rooms/outer/winery.c:// TODO: code the fill function
d/sykorath/rooms/outer/winery.c:// TODO: update the exits
d/sykorath/rooms/post.c:// TODO: add exits,more details
d/sykorath/rooms/post.c:// TODO: update coords
d/sykorath/rooms/poststreete1.c:// TODO: update coords
d/sykorath/rooms/poststreetw1.c:// TODO: update coords
d/sykorath/rooms/roadw1.c:// TODO: add details, special commands, items
d/sykorath/rooms/roadw1.c:// TODO: update coords
d/sykorath/rooms/roadw2.c:// TODO: update coords
d/sykorath/rooms/roadw3.c:// TODO: update coords
d/sykorath/rooms/safe.c:// TODO: add exits :)
d/sykorath/rooms/safe.c:// TODO: check the door handling
d/sykorath/rooms/safe.c:// TODO: update coords
d/sykorath/rooms/safe.c:// TODO: close the door (or just let only the solver of the mini passing by?
d/sykorath/rooms/sea/beach.c:// TODO: add details for ground and ceiling
d/sykorath/rooms/sea/dive.c:// TODO: add details for ground and ceiling
d/sykorath/rooms/sea/sea.c:// TODO: add details for ground and ceiling
d/sykorath/rooms/sea/vmaster.c:// TODO: change the long descriptions a little bit!!!
d/sykorath/rooms/sea/vmaster.c:// TODO: update P_INT_LONG of the sea rooms
d/sykorath/rooms/silpath1.c:// TODO: adapt exits west
d/sykorath/rooms/silpath1.c:// TODO: update coords
d/sykorath/rooms/silvereport.c:// TODO: update coords
d/sykorath/rooms/smithy.c:// TODO: update coords
d/sykorath/rooms/throwbasin.c:// TODO: add exits
d/sykorath/rooms/throwbasin.c:// TODO: make more than wet feet if you enter the fountain
d/sykorath/rooms/throwbasin.c:// TODO: check money handling
d/sykorath/rooms/throwbasin.c:// TODO: update coords
d/sykorath/rooms/tomb.c:// TODO: add more details,exits
d/sykorath/rooms/tomb.c:// TODO: change exit up
d/sykorath/rooms/tomb.c:// TODO: maybe add a special exit (hidden behind the spiderwebs?)
d/sykorath/rooms/tomb.c:// TODO: you can use it if you cut the filament?
d/sykorath/rooms/tomb.c:// TODO: call a giant spider if you touch the filament?!
d/sykorath/rooms/tomb.c:// TODO: update coords
d/sykorath/rooms/treasure.c:// TODO: add exits :)
d/sykorath/rooms/treasure.c:// TODO: check the door handling
d/sykorath/rooms/treasure.c:// TODO: update coords
d/sykorath/rooms/tunnels/entrance.c:// TODO: add more details and description
d/sykorath/rooms/tunnels/entrance.c:// TODO: code the rooms to the north
d/sykorath/rooms/tunnels/entrance.c:// TODO: add another exit
d/sykorath/rooms/watchtower1.c:// TODO: add exit of tower
d/sykorath/rooms/watchtower1.c:// TODO: update coords
d/sykorath/rooms/watchtower2.c:// TODO: update coords
d/sykorath/rooms/watchtower3.c:// TODO: add a 'schiessscharte'
d/sykorath/rooms/watchtower3.c:// TODO: update coords
d/sykorath/rooms/watchtower4.c:// TODO: update coords
d/sykorath/rooms/watchtower5.c:// TODO: update coords
d/sykorath/rooms/watchtower6.c:// TODO: update coords
d/sykorath/rooms/watchtower7.c:// TODO: add views to the city
d/sykorath/rooms/watchtower7.c:// TODO: add something special (maybe a mini quest?)
d/sykorath/rooms/watchtower7.c:// TODO: add a rope to the clouds (as fast transport system)
d/sykorath/rooms/watchtower7.c:// TODO: update coords
d/sykorath/rooms/well.c:// TODO: add more details and description
d/sykorath/rooms/well.c:// TODO: place more exits to the normal city
d/sykorath/rooms/well.c:// TODO: update coords
d/sykorath/rooms/well.c:// TODO: make it climbable only if there is a rope connected (tied) to the
d/sykorath/rooms/westgate.c:// TODO: update coords
d/sykorath/rooms/winecask.c:// TODO: add a disease for being in here! (maybe add it with notify_enter and
d/sykorath/rooms/winecask.c:// TODO: code the disease for _wine_sick_   (sick from the wine spirit)
d/sykorath/rooms/winecask.c:// TODO: update coords
d/sykorath/rooms/winecask.c:// TODO: VITEM id withmore than one word didn't work!
d/sykorath/rooms/winecask.c:// TODO: add some interesting words here - maybe a hint for a miniquest?
d/sykorath/rooms/winery.c:// TODO: add some more different wines :)
d/sykorath/rooms/winery.c:// TODO: add more details :)
d/sykorath/rooms/winery.c:// TODO: update the press function and finish the fill function
d/sykorath/rooms/winery.c:// TODO: update coords
d/sykorath/rooms/winery.c:// TODO: update the drink here: --> should be grape juice!!!
d/sykorath/rooms/winery.c:// TODO: code the fill function
d/sykorath/rooms/winery.c:// TODO: update the exit!
d/sykorath/rooms/winery.c:// TODO: update the exits
d/sykorath/std/book.c:  // TODO: enhance it for more usage
d/sykorath/std/townwall.c:// TODO: add light/unlight torches (code is prepared, fill in the missing)
d/sykorath/std/townwall.c:// TODO: replace torches (put torch into (empty) holder
d/sykorath/weapon/pstaff.c:// TODO: coding of cmd_release and refrehing the power
d/sykorath/weapon/pstaff.c:// TODO: add the refreshing item
d/sykorath/weapon/pstaff.c:// TODO: put the refresh command to the refresh-item
d/sykorath/weapon/wnettle.c:// TODO: change the nettle that it hurts more players without a body armour
