Age of Elements

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ageofelements

更新 fdf581a 2026-09-12 源码 下载 ZIP 上游 age-of-elements/age-of-elements

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Age of Elements, an English LPMud built from the classic 2.4.5 village (church, village green, shop, Harry, Adventurers' Guild, mine, south forest) on the LDMud driver (historically telnet://ageofelements.org), with later telnet-protocol demos (GMCP/MSSP/MXP/MSP). LDMud → FluffOS conversion.

README

LDMud → FluffOS conversion. Snapshot of git clone https://github.com/age-of-elements/age-of-elements. Slug ageofelements, number 975, port 40284. This collection’s copy is a snapshot, not a live mirror.

Age of Elements, an English LPMud built from the classic 2.4.5 village (church, village green, shop, Harry, Adventurers' Guild, plains, mine, south forest) on the LDMud driver (historically telnet://ageofelements.org). LDMud → FluffOS conversion.

Registration flow

Name (2–16 letters) → new character: password (≥6, twice) → Village church. Existing names prompt for password only.

Admin / test account

Verified live 2026-09-05: fluffos / Mud@2026 → church; shop buy torch; kill Harry; death; church pray; Adventurers' Guild cost; hump stick/coins; yard knife; well; bank guard; Eastroad Inn buy 1; plains → mine entrance (sign + dark tunnels); south forest past the aggressive troll; quit persist.

Local run

cd libs/ageofelements
~/src/fluffos/build-debug/src/driver config.fluffos

Game port: 40284.

python3 scripts/mudclient.py 127.0.0.1 40284 --timeout 25 --idle 0.6 \
  --send fluffos --send Mud@2026 \
  --send look --send score --send quit

NOTES · 移植与修复记录

Age of Elements (ageofelements) — porting notes

Source: git clone https://github.com/age-of-elements/age-of-elements (commit 4e5cae45d0804f23a1cecbef577b5bcdee5a53cf, cloned 2026-09-05); repo root is the mudlib. Converted 2026-09-05. Config name Age of Elements. Slug ageofelements, number 975, port 40284.

This is an LDMud → FluffOS conversion. Discovery triage normally drops LDMud-lineage libs; this onboard is an explicit exception in the same family as questmud / acme (AGENTS.md §7.158).

This collection’s copy is a snapshot, not a live mirror. Do not onboard the same upstream repo again.

0. Layout

Repo root is the mudlib. raw/ is gitignored. Original LDMud master preserved as /obj/master_ldmud.lpc.

1. Convert (2026-09-05)

convert_lib.sh with UTF-8 source encoding (already UTF-8 English / German sources). .c.lpc rename + literal .c" fixups + staticnosave as usual.

2. FluffOS port (LDMud → FluffOS)

The archive is LDMud 3.x (set_driver_hook, inaugurate_master, #' / unbound_lambda closures, multi-file or directory simul_efun). FluffOS has none of those driver hooks. A mechanical dialect rewrite of the whole tree is not attempted; the original login/command stack is kept as source and not loaded.

config.fluffos: master /catalog/master, simul /catalog/simul_efun, global include "/catalog/auto.h", port 40284, lazy resets : 1.

Catalog overlay (questmud §7.158 cluster):

3. Live-verified (native, port 40284)

Create fluffos / Mud@2026. Lands in The Void; look / score / north (workshop) / south / quit. Reconnect after cold restart reloads data/f/fluffos.o.

深度功能测试(§10.7, 2026-09-05)

Catalog overlay only — the LDMud 3.x world is not loaded. Organic fluffos / Mud@2026 on native 40284: Void look / score (level 1, hp 20/20) / inventory / north workshop / south / quit persist. Reconnect: Void look / score / quit. Shop, combat, guild, death: N/A (needs a real LDMud driver).

Logs this boot (PID started 20:08:32, live fd libs/ageofelements/log/debug.log): stdout + debug.log clean. work/log/catch proven live with a one-shot catchprobe (CAUGHT /catalog/player.lpc *catch-path-probe) then reverted; play itself left no other catch lines.

6. Full dialect port (Strategy A, 2026-09-05)

Catalog Void/workshop is no longer the live world. User asked for the real game, not a demo skeleton.

What loads now:

Live village (native 40284, 2026-09-05, organic fluffos / Mud@2026): church look/score → south green → track → shop road (Harry present) → shop list/buy torch/i → Adventurers' Guild cost (1675 gold to level 2). Combat: kill harry → death → ghost → church pray revive. Quit persist. This-boot driver stdout + live log/debug.log (fd) + work/log/catch clean (older catch lines are from the compile-iterate earlier the same evening).

Still later: real /obj/player telopt logon, remaining #' in obj/player.lpc / obj/chest.lpc / obj/login/*. Do not treat the old Void/workshop §10.7 as a world pass.

Mine / south-forest / remaining village (2026-09-05, same native 40284, organic fluffos / Mud@2026):

This-boot live log/debug.log (fd) + driver stdout + work/log/catch (unchanged since 20:28; no new catch lines) clean of runtime errors. /obj/monster.lpc unused-local compile warning only.

4. What is not ported yet

Real /obj/player telopt login and any file that still uses #' (obj/player.lpc, obj/chest.lpc, obj/login/*). Inventory does not persist across quit on the catalog body. The 2.4.5 village, plains, mine, and south forest are what catalog login loads.

5. WASM

Overlay login was verified 2026-09-05 via scripts/wasm_client.js (register/reconnect fluffos, look/score/quit). Same catalog login now lands in the village church; WASM village not re-run this evening.

Listed playable only after the native village §10.7-shaped pass (shop / Harry / pray / guild). Overlay-only LDMud siblings stay partial and off the public site.